AI Insights · Timothy · July 2022
Top Down Games Performance in New Zealand Q2 2022
Discover the performance trends of the top 5 top-down games on a unified platform in New Zealand for the second quarter of 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 showcased interesting trends for the top 5 top-down games on a unified platform in New Zealand. Using data from Sensor Tower, we can dive into the performance of each game in terms of weekly downloads, revenue, and active users.
Bingo Blitz™ - BINGO Games saw a steady increase in weekly revenue, peaking at approximately $32K in mid-June. Weekly downloads fluctuated, starting at 260 in late March and closing at 268 by the end of June. Active users saw a slight increase from 3.9K to 4.3K over the quarter.
Clash Royale experienced varied revenue trends, with a significant high of around $38K in early April and a low of approximately $11K towards the end of June. Weekly downloads decreased from 3K at the beginning of the quarter to around 1.8K by the end. Active users remained relatively stable, fluctuating between 66K and 74K.
Candy Crush Soda Saga maintained a fairly consistent weekly revenue, hovering around $13K to $18K. Downloads peaked at 1.1K in early May but generally stayed between 500 and 1K. Active users remained relatively steady, ranging from 11K to 12.6K throughout the quarter.
Mobile Legends: Bang Bang noted a decline in revenue, starting at about $13K and ending at roughly $8.4K. Downloads showed a slight decrease from 225 in late March to 253 by the end of June. Active users decreased from 6.4K to 5.7K over the quarter.
8 Ball Pool™ demonstrated a steady increase in weekly revenue, reaching around $13K in mid-June. Downloads grew from 2.5K in late March to approximately 3.5K by the end of June. Active users consistently increased, peaking at about 80K in mid-June.
For more detailed insights and data, visit Sensor Tower.